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	<title>Comments for Seifert Engineering</title>
	<atom:link href="http://www.seifert-engineering.de/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.seifert-engineering.de</link>
	<description>Software, Unity, Blogging</description>
	<lastBuildDate>Sun, 05 Feb 2012 22:19:16 +0000</lastBuildDate>
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		<title>Comment on AI Driver Toolkit &#8211; Tutorials and Documentation by Dre</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/ai-driver-toolkit-tutorials/#comment-1400</link>
		<dc:creator>Dre</dc:creator>
		<pubDate>Sun, 05 Feb 2012 22:19:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=141#comment-1400</guid>
		<description>I am know good at this stuff. Me, just a lonely 3D artist trying to have some fun with your car kit. I can make world&#039;s and fly through with cameras. I want to use a car. Could you make it compatible out the box for iPhone?</description>
		<content:encoded><![CDATA[<p>I am know good at this stuff. Me, just a lonely 3D artist trying to have some fun with your car kit. I can make world&#8217;s and fly through with cameras. I want to use a car. Could you make it compatible out the box for iPhone?</p>
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	<item>
		<title>Comment on AI Driver Toolkit &#8211; Tutorials and Documentation by Carsten Seifert</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/ai-driver-toolkit-tutorials/#comment-1354</link>
		<dc:creator>Carsten Seifert</dc:creator>
		<pubDate>Tue, 31 Jan 2012 21:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=141#comment-1354</guid>
		<description>Hi Dre,

the AI componts works for iPhone, but my player car controller is made for desktop/web games. So if you want to use both, you have to modify the inputs of the player car controller.

Greetings,
Carsten</description>
		<content:encoded><![CDATA[<p>Hi Dre,</p>
<p>the AI componts works for iPhone, but my player car controller is made for desktop/web games. So if you want to use both, you have to modify the inputs of the player car controller.</p>
<p>Greetings,<br />
Carsten</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AI Driver Toolkit &#8211; Tutorials and Documentation by Dre</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/ai-driver-toolkit-tutorials/#comment-1353</link>
		<dc:creator>Dre</dc:creator>
		<pubDate>Tue, 31 Jan 2012 20:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=141#comment-1353</guid>
		<description>@Carsten Seifer or anyone who can answer. Before I dive in and by this kit. How can I or is their an iPhone version? I need to use tilt control to steer vehicle or have the option of button press to drive and steer. Thanks</description>
		<content:encoded><![CDATA[<p>@Carsten Seifer or anyone who can answer. Before I dive in and by this kit. How can I or is their an iPhone version? I need to use tilt control to steer vehicle or have the option of button press to drive and steer. Thanks</p>
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	</item>
	<item>
		<title>Comment on AI Driver Toolkit 3.0 by Ryan</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/#comment-1183</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 10 Jan 2012 19:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=14#comment-1183</guid>
		<description>Heyy... I made some improvements in your AI toolkit... check out...
http://forum.unity3d.com/threads/118702-Rubberband-AI-Implemented-in-AIDriverToolkit

Shall I send you the code for it?</description>
		<content:encoded><![CDATA[<p>Heyy&#8230; I made some improvements in your AI toolkit&#8230; check out&#8230;<br />
<a href="http://forum.unity3d.com/threads/118702-Rubberband-AI-Implemented-in-AIDriverToolkit" rel="nofollow">http://forum.unity3d.com/threads/118702-Rubberband-AI-Implemented-in-AIDriverToolkit</a></p>
<p>Shall I send you the code for it?</p>
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	</item>
	<item>
		<title>Comment on AI 4 Enemies by Carsten Seifert</title>
		<link>http://www.seifert-engineering.de/ai-4-enemies/#comment-1117</link>
		<dc:creator>Carsten Seifert</dc:creator>
		<pubDate>Wed, 04 Jan 2012 09:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=84#comment-1117</guid>
		<description>Hi Ruggero,

at present not very well. I&#039;m planning to develop a special 2D AI Controller for AI 4 Enemies. But it needs some time. You can give me some ideas, which functionalities you need for a good working 2D AI :)</description>
		<content:encoded><![CDATA[<p>Hi Ruggero,</p>
<p>at present not very well. I&#8217;m planning to develop a special 2D AI Controller for AI 4 Enemies. But it needs some time. You can give me some ideas, which functionalities you need for a good working 2D AI <img src='http://www.seifert-engineering.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>Comment on AI 4 Enemies by Ruggero</title>
		<link>http://www.seifert-engineering.de/ai-4-enemies/#comment-1116</link>
		<dc:creator>Ruggero</dc:creator>
		<pubDate>Wed, 04 Jan 2012 08:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=84#comment-1116</guid>
		<description>Hi
It is possible to make it work on a 2d platform ?
There is a documentation on how to do this ( i know little about java and nothing about C)?
Thanks!</description>
		<content:encoded><![CDATA[<p>Hi<br />
It is possible to make it work on a 2d platform ?<br />
There is a documentation on how to do this ( i know little about java and nothing about C)?<br />
Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AI Driver Toolkit 3.0 by Arthur Carlos</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/#comment-904</link>
		<dc:creator>Arthur Carlos</dc:creator>
		<pubDate>Wed, 30 Nov 2011 16:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=14#comment-904</guid>
		<description>Hi Carsten,

    My game runs on orthographic camera and the curves are always 90 degrees when I use your AI system it behaves very strangely.

As you can see the video
http://www.youtube.com/watch?v=l_yMKbS2I5U

How can I solve this problem?

Tks
Arthur</description>
		<content:encoded><![CDATA[<p>Hi Carsten,</p>
<p>    My game runs on orthographic camera and the curves are always 90 degrees when I use your AI system it behaves very strangely.</p>
<p>As you can see the video<br />
<a href="http://www.youtube.com/watch?v=l_yMKbS2I5U" rel="nofollow">http://www.youtube.com/watch?v=l_yMKbS2I5U</a></p>
<p>How can I solve this problem?</p>
<p>Tks<br />
Arthur</p>
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	</item>
	<item>
		<title>Comment on AI Driver Toolkit 3.0 by Carsten Seifert</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/#comment-903</link>
		<dc:creator>Carsten Seifert</dc:creator>
		<pubDate>Wed, 30 Nov 2011 16:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=14#comment-903</guid>
		<description>If you need drift, you can do this by changing the wheel collider parameters themself (e.g. stiffness).
But note, if you work with drift, it&#039;s harder to find good parameters for the AI.

Greetings,
Carsten</description>
		<content:encoded><![CDATA[<p>If you need drift, you can do this by changing the wheel collider parameters themself (e.g. stiffness).<br />
But note, if you work with drift, it&#8217;s harder to find good parameters for the AI.</p>
<p>Greetings,<br />
Carsten</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AI Driver Toolkit 3.0 by Arthur Carlos</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/#comment-902</link>
		<dc:creator>Arthur Carlos</dc:creator>
		<pubDate>Wed, 30 Nov 2011 14:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=14#comment-902</guid>
		<description>Forget ANDROID problem, its my mistake

     I just want your help on the issue about DRIFT

Arthur</description>
		<content:encoded><![CDATA[<p>Forget ANDROID problem, its my mistake</p>
<p>     I just want your help on the issue about DRIFT</p>
<p>Arthur</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AI Driver Toolkit 3.0 by Arthur Carlos</title>
		<link>http://www.seifert-engineering.de/ai-driver-toolkit/#comment-900</link>
		<dc:creator>Arthur Carlos</dc:creator>
		<pubDate>Wed, 30 Nov 2011 12:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.seifert-engineering.de/?page_id=14#comment-900</guid>
		<description>Hello again,

       First I&#039;m sorry it had not seen the answer, and congratulations on your product.

       I opened your demo include in package and compiles perfectly, but when I try compile to Android some variables can not be recognized

      Assets / AIDriverToolkit / Scripts / Additional / Car-Modified.js (412.39): BCE0019: &#039;Skid&#039; is not a member of &#039;SoundController&#039;.
      Assets / AIDriverToolkit / Scripts / Additional / Car-Modified.js (498.80): BCE0005: Unknown identifier: &#039;normPower&#039;.


Ps. I did not change anything, just tried to recompile for Android platform.

I have another question, I followed some posts and the question about DRIFT, can you give me some help where i change to implement the DRIFT ?

Arthur</description>
		<content:encoded><![CDATA[<p>Hello again,</p>
<p>       First I&#8217;m sorry it had not seen the answer, and congratulations on your product.</p>
<p>       I opened your demo include in package and compiles perfectly, but when I try compile to Android some variables can not be recognized</p>
<p>      Assets / AIDriverToolkit / Scripts / Additional / Car-Modified.js (412.39): BCE0019: &#8216;Skid&#8217; is not a member of &#8216;SoundController&#8217;.<br />
      Assets / AIDriverToolkit / Scripts / Additional / Car-Modified.js (498.80): BCE0005: Unknown identifier: &#8216;normPower&#8217;.</p>
<p>Ps. I did not change anything, just tried to recompile for Android platform.</p>
<p>I have another question, I followed some posts and the question about DRIFT, can you give me some help where i change to implement the DRIFT ?</p>
<p>Arthur</p>
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